Casual · FREE BROWSER GAME
Sticky Monkey
About Sticky Monkey
Sticky Monkey is a rooftop timing game about placing a stick bridge. Press and hold to extend a stick from the platform edge, then release to let it fall toward the next roof. If it spans the gap and lands on the platform, the monkey crosses automatically and the score increases.
A bridge that falls short or reaches past the far edge misses the landing and ends the run. The simple hold-and-release control makes judging the rooftop gap the central challenge.
- Controls
- Press and hold, then release
- Goal
- Bridge the gap between rooftops
- Miss
- A short or overlong bridge causes a fall
How to play Sticky Monkey
- Press and hold on the screen to extend the stick; on desktop, click and hold.
- Release to let the stick fall and form a bridge toward the next rooftop.
- If it lands across the gap, the monkey walks over and the score increases.
- Keep placing bridges between rooftops. A miss ends the run and shows the result.
Practical tips for Sticky Monkey
Judge the gap before stretching
Look at the distance between the current roof and the next one before you press and hold.
Aim to land on the platform
A bridge that reaches too far can miss just like one that is too short. Try to span the gap without extending beyond the roof.
Use short holds for close roofs
A narrow gap needs less stick length. Let go sooner when the next platform is close.
Learn from the last crossing
Use each landing to calibrate how long you held and adjust for the next gap.
Sticky Monkey FAQ
Is Sticky Monkey free?
Yes. Play it in your browser without a download or sign-up.
How do I make the stick?
Press and hold on a touch screen, or click and hold on desktop. Release to drop the stick bridge.
What ends a run?
The monkey falls if the stick is too short or extends past the landing platform.
How is the score counted?
Each successful rooftop crossing adds to the score shown on the result screen.
Why did a long stick still miss?
The bridge must land on the next roof. Extending past its edge can miss the platform.
Which orientation should I use?
The game is designed for portrait play.